This was initially going to be a top 5. Top 5 annoying things when tanking. But I realized I couldn't make a top 5 list, because most things that annoy me when I tank are at number 1. Either I am easily annoyed when tanking (which I have noticed depends alot on which class I use when tanking and on my general mood for the day, of course) or tanking is just an annoying thing to do. I think it's rather that when tanking alot of things can go wrong, or rather, not as planned, not perfect. And if all those things annoy you, you will have one hell of a list! So here you have a couple of the things on my "things that annoy me when I tank"-list
Caster mobs that mock me
It's not just caster mobs overall that annoy me, but the ones that when silenced don't move from their original position. There are two big reasons for me to silence a mob (or interrupt), the first being to avoid the damage from the skill and the other to position the caster. I don't want him to stand over there, I want him to be where I am. So imagine my frustration when I silence a mob, like with say Avenger's Shield or Heroic Throw, and the mob just stands there. Until my silence runs out and he can cast again. What have I accomplished? Nothing. It's like he says "Oh I'll just wait over here until I can cast again, I'm not stupid enough to run into that fray of death", the fray being my loving embrace of Revenges, Shield Slams, Blood Strikes, Hammer of the Righteousness...ess. I've taken my time to stop doing threat on the targets I'm currently tanking, target the dude over there only to interrupt him so that he will move over to my place and join the fun. So when the mob doesn't do that, I am annoyed.
Fat Assed Bosses
One of the trickier things to do when tanking is positioning a boss. Not because moving around and doing skills at the same time is that tricky, but because it's damn hard to predict how the boss will respond to your movements. Some bosses seriously move like wounded refrigerators. Steelbender comes to mind, which you have to move in and out of fire. Sometimes he just seems to get his ass stuck in that beam and suddenly you've got 5 stacks instead of the intended 1. Just freakin move already will ya? Actually I feel like some tanks, or maybe it is races?, have more trouble with this than others. Running around Ozruk seems alot trickier on my tauren warrior than on my rather small orc female death knight and blood elf paladin.
Parry, parry, miss... dodge?!
I realize this is something I could do something about, but most people would agree when I say that hit and expertise aren't high on a tanks stat priority list right now. Sometimes I really feel like just reforging everything to hit and expertise and that is when I run in and Shield Slam, miss... Revenge, double dodge... Devastate, parry. Same thing as a druid or dk, although I usually open with Death & Decay as Death Knight and that solves most of my initial threat issues. Paladins have an easier time because basically all their skills are aoe skills, so even if you miss one mob you hit another. Imagine how awesome my threat is after that start, not only will I don't have any aggro, when someone else snatches aggro I won't have any rage to get the damn mob back. Taunt... slowly building rage, oh lost aggro again, taunt. Well you can see the cycle of annoyance there.
Dpsers who randomly assign themselves to cc
I love dpsers who assign themselves and mark up their own target, as long as their marking make sense. If the mage makes a moon and goes on to sheep it, I am happy. If they manage to coordinate several cc this way between themselves I am totally euphoric. You might wonder why I prefer to leave this in another persons hands? It's not because I dislike marking or think it is troublesome, but because only if a ccer marks his own targets can I be sure that he actually will cc that mark. I don't know how many times I have marked a target, explained carefully what I want them to do with it, and nothing happens. What I don't like however, and maybe even less than not ccing at all, is when I mark targets, explain what people should do, and they cc something else. Or even worse, they start switching marks mid combat. Hey, this guy was skull makred for a freakin reason! Even if I didn't mark the most dangerous mob, switching marks and nuking something else mid combat is potentially more dangerous, trust me.
People who have to use their procs
YES I AM LOOKING AT YOU FIRE MAGE. What's with these people? You kill a pack of mobs and they run off like they had fire in their ass and use some instant cast on the pack with 7 mobs in it. Grats, hope you have a fun time collecting those mobs. And when I tell them to kindly not do that or I will let them die, they tell me "but I have to use my procs". Eh, no. You don't actually. Fortunately there aren't that many classes that have procs they feel like they just have to use or... what? The earth will explode? Mostly mages it seems. Trigger happy doesn't even begin to explain it. Hunters are that way too, only they see all their autoshots as procs. It's like they're standing there, watching the mob and they just... can't... wait. They have to shoot it. I don't get it.
So this is a starters on my list of things that annoy me when I tank. Got anything to add?