So there we have set the stage for my run in Wailing Caverns. I had turned 18 and done several very successful runs in RFC. I thought I would be able to heal a group through WC without too much trouble. I was only partially correct.
|Happy Halloween by the way.
We got there and I immediately notice that the (level 20 warrior) tank didn't pull back with the raptors. Anyone who has done a run in WC knows that it is usually a bad idea not to, but I didn't really have time to react to before we suddenly had several more mobs on us. And when I say "us" I really mean "me".
I don't blame the tank for anything but failing to pull the mobs back, and maybe he was new to the instance, so that's fine. In the end it didn't matter because we made it through the overpull anyway.
Then the rogue speaks up. "Ey healer. Stop pulling all those extra mobs".
Eh, I'm sorry?
Ok, so we have another person who has never been to Wailing Caverns before apparently. It was true that I was low level (though not even the lowest level in the group). And because the mobs come running from afar they run to me first since I get aggro through my healing. I can see how the rogue put two and two together and assumed I was the problem. No biggie, let's just set the record straight.
I pointed out the emote in the chat and explained the mechanic. But the rogue refused to believe me. He claimed he had already done several runs without any issue. I didn't want to throw blame on the tank so I just said "fine, I'll stay all the way back here and we'll see what happens".
To no surprise, the raptors still came running. And they didn't just attack me. What was a surprise though, after I pointed it out the rogue actually responded with "I might have been wrong". Someone admitting they were wrong on the interwebs? That's as rare as a unicorn. But that is now the closest I have been to what could've turned into an angry run, and it wasn't very close at all. Classic is still showing itself at its best side, and the players playing it as well.
Speaking of shaman healing though...
Before level 20 when I get Lesser Healing Wave it is a whole lot of spamming Healing Wave! And unless you count throwing out the occasional Stoneskin/Strength of Earth totem that is literally the only thing I am doing (I interrupt some times too I guess). And since someone (yeah, me) decided levelling solely through instances was a good idea it's just been Healing Waves all over this place for the last four levels. Level 14-18 doesn't sound like it should take that long, but when all you do is press one button over and over it's unsurprisingly quite dull.
So why not just go quest? Good question. I've levelled my orc warrior and undead warlock pretty simultaneously, meaning I've done a quest on the one character and then gone and done the same quest on the other character (for the most part, the warlock did Stonetalon Mountains which the warrior has not). The thought of doing all those quests again on my troll shaman really didn't appeal to me. And especially not since I was going to go all resto.
For a short moment I thought about doing the quests in Tirisfal and Silverpine because I love those areas so much, but then I remembered that there is no shaman trainer over there so then the prospect of going back and forth every two levels to train didn't sound particularly fun either.
I am level 19 now. Next up is the horrendous Water Totem Quest at level 20 (if I remember correctly) and I'll get both Lesser Healing Wave and Healing Stream Totem. That's not bad. It'll give me a few more tools to work with.
Interestingly enough though, my ordeal with my resto shaman has made me come through whatever blockage I had regarding playing a healing priest (Heal! Shields! Renews! Lesser Heals! So many fun things!). So yeah, I am also leveling one of those now - a dwarf, because for now I've had enough of the horde areas for a while.