I have a really soft heart for these late-90s, early 00's computer graphics and Anachronox is a great example of it. The faces, the blocky hands, the claustrophobic environments, what is there not to love? A lot of the graphics often, probably completely unintentionally, give off a really creepy vibe to me but I quite enjoy it (Omikron: The Nomad Soul is another good example of this).
To my great sadness it doesn't seem I can take screenshots from the game, at least not the way I am doing it. But just imagine the above chin in two pixels and you get the idea.
Internet saves me when my computer fails me. |
30 minutes into the game I've already been punched thirty times and been thrown out of a window. Since that only gave me a black eye I am clearly immortal. My nickname is Boots (Sly Boots even!) because I am a detective and you can't be a detective without being called "Boots". I've got a dead computerized woman following me, telling me I'm a lazy bum. But she throws shields at me during fights so I guess she likes me anyway. Oh yeah, and mana isn't called mana in this game, it's called "bogue". Or was it "bouge"?
*quick internet search later*
Ok so "bogue" is at least a real word but the definition does not make any sense in the context it is being used in the game.
Anyway. It's quite promising so far, but I know by experience a lot can change. My biggest issue with games from this area is that they can be too confusing some times, meaning it takes me ages either to figure out what I need to do next or to find the thing I need to do next. This game has already shown some promise in this regard however, since it has a nice quest-up-display. I haven't seen a map yet though...
Images from mobygames.com and anachronox.fandom.com.
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