Showing posts with label Language. Show all posts
Showing posts with label Language. Show all posts

Wednesday, August 4, 2010

Experimenting with Google Translator

This is just an experiment. It has nothing to do with WoW, or anything else for that matter. Since I love playing with language and read the language so I went on to test this. I was going to try to write a text in Swedish and let Google translate it into English for me. It becomes a kind of swenglish. It will be interesting to see if Google or I'm better in English. It would be embarrassing if Google won, however ... Fast in and of itself, I would in such cases to use Google to translate all my texts in the future, so you do not have my horrible half-Swedish expression. What you are reading right now is actually the result of the experiment. The entire text has been run through Google Translator.

It is obvious from the text so much that Google can not translate expression. "In itself" is a Swedish expression that does not exist in English, we might translate it to "On The Other Hand".

In this way, you can also see what similarities and differences exist between English and Swedish, which, though very common language but also many differences. I have not corrected anything in this text, it is just like Google has translated it for me, but it is hopefully obvious.

It is one hell of a tool this fact, although it will be the English AWKWARD. I can see how the text as I type it, and it's really entertaining to see how it chooses to translate certain words. I do not know why "AWKWARD" was in caps, for example. Perhaps because it is unsure of the translation. And it is true, for it is not entirely correct.

If you have any boring days, I recommend trying this. Translate any lyric or the like from English to your language for example and see what happens.

This was, as I said just a little experiment that I thought to share with you to you. However, I agree that wearing Putricide HC with my guild. I have recently switched to a Guild that is running a bit more 25-man, although I still have most of my characters in my old guild. I was in my old guild for nearly three years in fact, most of my WoW career! Well, now, I'm still there, just not with the character that I most raids with.

And now I have talked long enough crap! I'll continue playing with this but will come back with a sensible post tomorrow;)

Friday, June 4, 2010

The good and bad WoW-names

I realize that the notion of a good and bad name for a character in WoW is completely subjective. So this will of course be based on my idea of what a good and bad name would be. Actually since I'm such a lovely person I thought I'd keep it with the good names. The bad names are usually so lame they don't deserve any kind of recognition at all. But then again.. bashing is so much fun.

The Good Names
I've tried to write this post since January or something, but it's been extremely difficult to find names where I go "woah, that was a really cool name". I usually just think "wow that was a masterpiece of bad imagination" or don't think so much at all. The good names are good because they don't bother you. Maybe the first place to look for my opinion on good names are the names of my own chars. The idea I use is quite simple - I choose names that mean something that few people actually know of. So "Chair" would be a name that means something everybody (who speaks english) knows. I don't really want to be that obvious, but I don't like inventing names either. I'm just no good at it. I don't feel you need to get a name that suits your char either, so that if it's a troll it has to have a "troll sounding" name or anything.
The best thing about choosing names that already exist (but that no one knows of) are that they already sound cool. Or well, at least I think so. Let's look at some examples;

- My warrior is named Vorax, which is short for Voracious.
- One of my druids is named Xbalanque, which is one of the twins of a maya myth.
- Two of my shamans are named Xipetotec, after aztec mythology.
- My dk is named Yggr, which is short for Yggdrasil (I didn't like Yggdr though, a little too many consonants in a row) from Norse Mythology

There are other ways to have meaning to your name without it being too obvious of course. My mage is named Genomond for example, which is swedish for "Pure Evil". It's not so much for the cool factor (but it's damn cool though), but it makes a good name since it sounds like something english and means something in another language at the same time. The same can be done with any language of course. I have done this language-cross-over-naming to many of my chars. I had a shaman named Donner for example, which is german for "thunder". One of my paladins is named "Rache" after the german word for "vengeance". Love had/has (can't remember which) a warlock named Jetetuf which closely resembles the meaning of "Really Cool" in swedish. Some words sound nice backwards too, which is yet another way to use this "trick". Some work better than others of course. Kcirt isn't a bad name at all, Ecnaegnev on the other hand...

In my hunt for interesting names I did come across some however, so let's look at these.

I just simply love it when people take a pop reference and turn it into something completely else in a smart way so that it is a mix of real life and game life. I found a guy named Orcybalboa in a pug and I instantly fell for it. Another example is Johnkeykong. It's smart, it's cool and it's funny.

Warlocks often try to find a name that will somehow do this mix of real life and game life, by trying to get their dotting game style into their name. I've heard tons of different names in this fashion, but one I found and really liked was Dottyparton. Especially funny if you're an undead. Dotty part on... get it? *chuckle* Ok moving on.

Respelling words is a name choice that can be just right or horribly, horribly wrong. Just think of the most recent death knight you grouped with for what probably is a good example of the latter. Dewyl is one example I did like however.

And then we have the witty language-dependant names. They could work splendid for one group of people, and not so good for another. I know I think finnish names look freaky for example. Hakkapellitta or whatever they might be called (and no I don't speak a word finnish), it's just too many double-k's, double-a's and double-anythings to look nice. But that is simply because I don't speak finnish! I am sure every languages have their antagonist counterpart to which it just doesn't sound or look good. Therefore, try to get names that at least sound somewhat neutral (i.e english, random in game language) when going for these kinds of names. Here are two swedish names which I found hilarious, although I'm not so sure as to their internationalibility - Kajkavaj (the swedish name Kaj and the swedish word for "jacket" kavaj) and Raketlennart (the swedish word for "rocket" Raket and the swedish name Lennart, form of Leonard). In all honesty they suck, but yet they're quite funny. All in all I kinda love them for their suckiness.

And finally, the straightforward names. No hidden meaning, no respelling of words, just pure great. These names are extremely hard to get right since they're only funny if the word (or name) chosen is a good one. And whether someone will find it good or not is impossible to say. But some words are surer picks than others. I did find one guy who gave me a good example of this kind of name - Infidel. Infidel is short and simple, and a really funny word. Probably because of that "I KILL YOU!" puppet everyone knows of. It gave me an idea for another name I'd really love - Simpleton. I find it totally hilarious everytime Ley-Guardian Eregos shouts "SIMPLETONS!" just after you kill Mage-Lord Urom. I don't know why, simpleton is just one of those funny words.

I don't know any of the people I've given example of here in person, I've just pugged with them once and we never met again. I hope they don't mind me making an example of them (although it is a good example!). Although a char name doesn't even belong to the creator, but to Blizzard...

The Bad Names
Ok I lied, I have to say something about the bad names. There are generally two groupes of names which I don't like, just because I feel that whoever owns the char hasn't even tried to give his char a proper name and that such a lack of interest and imagination has to hide a really annoying person.
The first really big no-no is to use letters and accents all over the name to make it look like one thing, without any regard to the fact that all these accents and letters actually -change- the way the name is pronounced. This means whoever has spelled his name Déäthkñìght has no understanding whatsoever for any other language than his own, and that makes him a stupid person in my eyes. Accents don't change pronunciation that much, they just look silly. Like "this is the only name I can come up with but it was already taken so I put this accent over one letter to be able to use it". Letters like å, ä and ö however, and a bunch of other letters I can't produce here without too much hassle, don't sound -anything- like the letter people think they resemble (which is why I pronounce Motörhead as Motoerhead, because an ö isn't pronounced like an o no matter how much they like). Westerners make fun of asians that can't tell the difference between r's and l's and then they go do the same mistake, albeit instead in a textual context. People using letters they don't know the pronounciation of look like "engrishers" to everyone who do, making their names when pronounced sound like someone trying to eat his own ear.

The second big no-no are the "sentence-names" and also "leetspeak-names". Such as Ipwnu or even Iownyou. Your char isn't supposed to be your personal billboard shouting out the simple-minded thought you had at its creation. It's actually a rather lousy way to advertise yourself, and you're stuck with it forever or until you pay (real money) to change it. Everytime someone looks at your char they'll instantly know you don't know the difference between a chat window and the name creation window.

Finally I'd like to mention an anecdote I came across while hunting for names. At one time Love told me he was partied with a guy named Alighieri and I thought "cool, someone who's a little cultivated". Love asked the guy why he had chosen such a name or something in the lines and the guy answers "It's cool, it's from Ali G". So... yeah.

And also I'd like to give a special hommage to a friend of mine who happens to have the extremely rare spirit wolf pet from Dustwallow Marsh on his hunter. I love that pet and as it isn't obtainable anymore I completely envy him for having it. He has however decided to name it AIRWOLF, in caps. Let me just say that that can stand as another good example of how not to name something ;)

Monday, December 21, 2009

The Warcraft Pidgin

I am quite interested in languages and the other day I came to think about the language that has evolved in WoW, and probably any other game that consists of a vast community of player. Well any with a small community of players too I'd guess, but those aren't much noticed. I often get to hear, when talking about WoW to non-WoW players, that it sounds like we're talking a whole nother language. So many words are used, that are strange to the non-player, that they can't make sense of the meaning of the discussion. Now this creating of new words would only occur of course if the player is of another mother tongue than the game, like in my case - I am swedish but play a game of english language. This means that when I communicate with other swedish speakers about the game, I will often use terms that are a mish-mash between the english word and a swedish form.

I suppose this form of mish-mashing words would differ from language to language depending on grammar rules special for that language. In swedish for instance, most verbs end with an -a. "Springa" (run), "cykla" (bicycle), "falla" (fall) for example. This means us swedes usually just grab the english verb and put an -a in the end to make it sounds swedish-like. This has created words like pull-a, run-a, roll-a, quest-a and the list could go on with nearly any WoW-related verb. In a language where verbs doesn't end with an -a however, I am assuming this would look completely different. Unfortunately, the only other languages I know - Spanish, German and English, all have the game translated into their languages and don't have the "need" to create these mish-mash words for the game. I therefor haven't got the possibility to compare anything myself.

For the rest of us however, one could talk about the emergance of a "pidgin" language of sorts. A pidgin language is described by dictionary.com as "any simplified or broken form of a language, esp. when used for communication between speakers of different languages." An example of pidgin is the Engrish "spoken" by many chinese businessmen and companies. Usually a pidgin starts out two-way, that is two languages who don't resemble one another much try to meet mid way with words needed for for example trading. A pidgin language will therefor focus much in these kind of words and turn out much less elaborate than a "normal" language.

This could be said about the swedish-english wow-pidgin, which of course focuses on game terms and therefor has no special word for something that doesn't occur in the game, like giving birth. The swedish-english wow-pidgin is one-way however since there is no interest in non-swedish speakers to learn swedish to be able to communicate with swedes. The communicating language of WoW is english after all, and this swedish-wow-pidgin has only sprung into existance to ease communication between swedish-speakers.

It is actually much more simple to have these mish-mash words than trying to convert the words into a "real" swedish word, which one notices at once when trying to explain WoW to someone who doesn't play it. Take the word "kite" for instance. In swedish-wow-pidgin that would be "kita". As far as I know there is no original swedish word for the term, so when trying to explain it one would have to say "making something chase you", or the like. Or "run an instance" which is "instansa". Otherwise explained one would have to say "run a dungeon with a group of people".

Most of these SWP (swedish-wow-pidgin) words are therefor actually needed. They ease up communication greatly, except of course with those who do not understand them. I would really like to know how these kinds of words develop in other languages, like polish, dutch, danish, finnish...

Another kind of words that aren't bound to one single language but to the gaming community as a whole are the gaming-exclusive words. Such words include "kek" or "gib" (of which there also are swedish versions - "öpö" and "gibba" respectively). But I think that is another matter which will need its own post. First I must collect some examples of words, and since I don't have any access to wow for some time that will have to wait. Until then, bai.